Cloud Gaming: Redefining the Future of Entertainment beyond Conventional PCs

Authors

  • Krishna Kumar Institute of Technology & Management, GIDA, Gorkahpur Author
  • Manish Kumar Jha Global Institute of Technology, Jaaipur Author

DOI:

https://doi.org/10.70454/JRICST.2025.20404

Keywords:

Cloud Gaming, Game Streaming, 5G and Edge Computing, NVIDIA GeForce Now, Xbox Cloud Gaming

Abstract

Cloud gaming, as a paradigm in which games are rendered and streamed over remote servers, promises to transform the digital entertainment sector, as it eliminates the reliance on powerful local hardware. The paper discusses the trend of the traditional PC/ console game to modern cloud-based systems with essential performance indicators such as latency, bandwidth demands, and user experience. The mixed-method approach is used, which relies on case studies of the most successful platforms, including Google Stadia, NVIDIA GeForce Now, and Xbox Cloud Gaming, as well as on empirical reports of performance and user experience. The results indicate that cloud gaming can greatly enhance accessibility especially among users with low-end platforms or when in an emerging market, yet real-time responsiveness is limited due to the network infrastructure   Consumer preference to traditional gaming remains despite its disruptive potential, given that it benefits offline play, lower-latency performance, and ownership models  . The research paper concludes that the future of 5G, edge computing and AI-based optimizations will play an instrumental role in solving latency and bandwidth issues. Cloud gaming, on the whole, turns out to be a disruptive technology that can widen the access and define the future of the entertainment industry.

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References

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Published

2025-10-05

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Article

How to Cite

Kumar, K., & Kumar Jha, M. (2025). Cloud Gaming: Redefining the Future of Entertainment beyond Conventional PCs. Journal of Recent Innovations in Computer Science and Technology, 2(4), 39-51. https://doi.org/10.70454/JRICST.2025.20404

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